Beautiful Creation

Vuhl Channeler

Character
Creation-Type // Vuhl // 2 Runes
Effects:
You may pay 1 Life to Summon this card.
Once per turn, you may swap a Weapon or Shield that you control with a Weapon or Shield from your hand.

Impulse Disrupting Ghara

Character
Creation-Type // Ghara // 3 Runes
Effects:
Once per turn, you may pay 2 Life to Summon this card.
Airborne (Only cards with Airborne or Guardian can block this card.)
Stun (When this card deals combat damage to a card, Exhaust that card if able. That card doesn't Recover during its controller's next Recovery Phase.)

Armor Piercing Divir

Character
Creation-Type // Divir // 3 Runes
Effects:
Once per turn, you may pay 2 Life to Summon this card.
Piercing (Any excess combat damage this card would deal to a card is dealt to that card's controller instead.)
While there are no cards equipped to this Summon, this card can attack twice during the Battle Phase.

Archaic Guard

Character
Creation-Type // Human // 2 Runes
Effects:
You may pay 1 Life to Summon this card.
Guardian
Once per turn, you may pay 3 Life. If you do, swap a Weapon, Shield, or Relic from your Severed Pile with a card from your hand.

Sky Soaring Nykah

Character
Creation-Type // Nykah // 3 Runes
Effects:
Once per turn, you may pay 5 Life to Summon this card.
Airborne (Only cards with Airborne or Guardian can block this card.)
Piercing (Any excess combat damage this card would deal to a card is dealt to that card's controller instead.)

The Nameless Vuhl

Character
Creation-Type // Vuhl // 3 Runes
Effects:
Once per turn, you may pay 4 Life and Retreat a Creation-Type Character to Summon this card.
Once per game, you may target an opponent’s Summon and another Summon that you control, then swap those cards.

Zaya, Beloved Flame of Creation

Character
Creation-Type // Vuhl // 4 Runes
Effects:
Once per turn, you may pay 4 Life and Retreat 2 Creation-Type Characters to Summon this card.
Up to twice per turn, you may create an Elemental Race Character Token with 2 Runes.
If you control “Vuhl Narrak, Redeemed”, this card gains Lifebound and its original Rune Count is treated as 6.

Vuhl Narrak, Redeemed

Character
Creation-Type // Vuhl // 5 Runes
Effects:
Once per turn, you may pay 6 Life and Retreat 3 Creation-Type Characters to Summon this card.
Guardian, Lifebound, Decay, Piercing, Stun
Once per turn, you may add a Creation-Type card from your Deck to your hand.

Alcanan Dagger

Weapon // Life Cost: 1
Creation-Type // One-Handed // 2 Runes
Effects:
Piercing
Once per turn, you may pay 3 Life to swap this card with a One-Handed Creation-Type card from your Deck.

Left Hand of Creation

Weapon // Life Cost: 2
Creation-Type // One-Handed // 2 Runes
Effects:
Lifebound
Once per turn, you may pay 3 Life to swap this card with a One-Handed Creation-Type card from your Deck.

Alchemist’s Spear

Weapon // Life Cost: 3
Creation-Type // Two-Handed // 4 Runes
Effects:
Piercing
Once per turn, you may pay 3 Life to swap this card with 2 One-Handed Creation-Type cards from your Deck.

Alchemist’s Staff

Weapon // Life Cost: 3
Creation-Type // Two-Handed // 4 Runes
Effects:
Once per turn, you may pay 3 Life. If you do, seach your Deck for a Creation-Type Arcane and reveal it. Put that card into your hand, then shuffle your Deck.

Blade of Azure

Weapon // Life Cost: 3
Creation-Type // One-Handed // 2 Runes
Effects:
Piercing
Once per turn, you may discard a card, then create Elemental Race Character Token. The Token created this way is Creation-Type and has 2 Runes.

Right Hand of Destruction

Weapon // Life Cost: 3
Creation-Type // One-Handed // 2 Runes
Effects:
Decay
Once per turn, you may pay 3 Life to swap this card with a One-Handed Creation-Type card from your Deck.

Azure Scepter

Weapon // Life Cost: 5
Creation-Type // Two-Handed // 4 Runes
Effects:
Once per turn, you may discard up to 2 cards, then create an Elemental Race Character Token for each card discarded this way. Each Token created this way is Creation-Type and has 2 Runes.

Grasp of Division

Weapon // Life Cost: 5
Creation-Type // Two-Handed // 4 Runes
Effects:
Decay
Once per turn, you may pay 3 Life to swap this card with 2 One-Handed Creation-Type cards from your Deck.

Archaic Runeshield

Shield // Life Cost: 1
Creation-Type // One-Handed // 2 Runes
Effects:
When this card is Severed by battle, draw a card.

Reformed Runeshield

Shield // Life Cost: 2
Creation-Type // One-Handed // 3 Runes
Effects:
When this card is Severed by battle, you may add a different One-Handed “Runeshield” card from your Deck to your hand.

Shapeshifting Runeshield

Shield // Life Cost: 2
Creation-Type // One-Handed // 3 Runes
Effects:
Guardian
Once per turn, you may pay 3 Life to swap this card with a One-Handed Creation-Type card from your Deck.

Runeshield Golem

Shield // Life Cost: 5
Creation-Type // Two-Handed // 4 Runes
Effects:
Once per turn, you may discard a card, then create an Elemental Race Character Token that is Creation-Type and has 2 Runes.
Once per turn, you may pay 3 Life to swap this card with 2 One-Handed Creation-Type cards from your Deck.

Manifest Golem

Arcane // Life Cost: 0
Creation-Type // Response
Effects:
Create an Elemental Race Character Token that is Creation-Type and has 2 Runes.

Sorcery of Genesis

Arcane // Life Cost: 0
Creation-Type // Static
Effects:
Once per game, search your Deck for a card and reveal it, then shuffle your Deck and put that card on top of it.

Divide

Arcane // Life Cost: 2
Creation-Type // Response
Effects:
Return a Two-Handed Creation-Type card that you control to the hand, then put up to 2 One-Handed Creation-Type cards from your hand or Deck onto the battlefield without paying their Life Costs.

Transmute

Arcane // Life Cost: 3
Creation-Type // Response
Effects:
Swap a Creation-Type card that you control with a card from your Deck that shares the same Type and Identity as that card.

Deconstruct

Arcane // Life Cost: 4
Creation-Type // Static
Effects:
Sever target card. Then, if you control a Vuhl, draw a card.

And They Forever Called Him “Narrak”

Arcane // Life Cost: 4
Creation-Type // Static
Effects:
Once per turn, after the Battle Phase, if you control a Vuhl, Sever target card. If you control “The Nameless Vuhl”, instead you may Sever all other cards on the field.

Gift of Elotahn Steel

Relic // Life Cost: 4
Creation-Type // Permanent
Effects:
Once per turn, you may equip this card to a Summon that you control. That Summon can not be Severed by battle, and any combat damage that would reduce its Runes to less than 1 reduce its Runes to 1 instead.

Ruins of Tyrion Valley

Relic // Life Cost: 4
Creation-Type // Permanent
Effects:
Once per game, if you control “The Nameless Vuhl”, you may target an opponent and play this card on that player’s side of the field. If you do, that player can not play Relics, Amplify attacks, or attack players directly until their next End Phase.